That last one is a big part of this, and it's the most painful. goons have two appearances, and you can only tell who they work for by the color of their suit), and you shoot. meaning you can push someone beyond the point where they will agree to do something for you I guess the developers realize something the US military won't), and be careful not to kill him(this gets old really quickly) those are the only ones who have faces that look different, too, these that you only see once per person. you find the owner, tell him you want to take over, and he'll either agree right away or you have to smash his store and/or threaten to beat him up(or go ahead and do so) until the bar reaches the green portion(not the red, or he'll say no. they don't even import the thing from Enter the Matrix where you can tell him when, and he can only do it for a while before having to rest for a little bit) in a mere half a dozen different cars(I wish I was kidding and only one kind is fast, and four others are moderate, the rest are useless and none of them break in an noteworthy manner), you extort(businesses, warehouses and transport hubs. and forget about drive-bys, only in a few of the handful of cool, memorable of the missions do you get a partner in the car who will do so when he wants. This Grand Theft Auto rip-off is a one-trick pony. Following the plot of the first film, this has you as a foot soldier of the Corleones(and you have to avenge your father), and you work your way through the ranks, take over NYC(that is half-heartedly recreated, with locations looking essentially the same) and become the new Don.